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Back
in 1993, a software company called
ID released an action/strategy game called DOOM. It became an unprecidented
hit, combining exciting game play with some very innovative thinking
aimed at prolonging the game's life in the hearts of users. ID made
it possible for ordinary people to create their own add-on levels
(as long as they had the proper software), change textures, and
even make their own monsters (if you were willing to invest a lot
of time). I discovered the game in 1994, and immediately fell in
love with it. |
Unfortunately,
I had to wait for a while before they would release the game on
the computer platform of my choice, the Macintosh. Doom has been
around for quite a few years now, and newer and more sophisticated
first-person-shooters have come out. I like QUAKE, and DUKE NUKEM
is a blast, but I still find I enjoy playing DOOM the most. Maybe
it's because I like making my own levels, or maybe it's because
it's just the best game ever. In any case, this page is for those
of you still playing DOOM. Here are a few of my wads... |


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HELLonHOLIDAY
This is my first wad and still one of my
favorites. You need all three keys to finish, and you will have
to do some backtracking.The color scheme tends to be red and green,
therefore I thought it had a nice holiday feel to it. It can be
a bit difficult in spots...don't waste your ammo.There are a few
secret areas if you can find them, and there is a Cyberdemon in
one of the secret areas in the most difficult setting.
GAME: Ultimate DOOM
Episode and Level #: 3.1
Single Player: Yes
Cooperative 2-4 Player:
No
Deathmatch 2-4 Player: No
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Difficulty Settings: Yes
New Sounds: No
New Music: No
New Graphics: No
Demos Replaced: None
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NUKE
TUNNELS
My second try at making a wad, and not
a bad effort. After you get past the first few hurdles, you have
a choice of three tunnels to take to get outside of the waste
complex. You could play three times and take a different path
each time. On the now defunct "WAD OF THE DAY" site,
elf66 said this about NUKE TUNNELS: He's done it again! An awesome
level from Neil Riehle who should by now be synonymous with top
notch levels. This Ultimate Doom wad starts you off very high
up, but, soon puts you in your place running for your life. Great
design and excellent resource management make this an extremely
tough level to beat. Top notch!
GAME: Ultimate DOOM
Episode and Level #: 1.1
Single Player: Yes
Cooperative 2-4 Player:
No
Deathmatch 2-4 Player: No
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Difficulty Settings: Yes
New Sounds: No
New Music: No
New Graphics: No
Demos Replaced: None
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SPACEDETH
This wad was supposed to be a huge space
station, inspired by the TV show, BABYLON 5. The result did not
live up to my expectations, but I put it here for you to judge
for yourself. The scenerio is as follows: The
colonial space station in sector 13d has been overrun by unknown
invaders. Communications with the station are out, and any rescue
mission launched is weeks away. By sheer coincidence, you are
nearby scouting uncharted planets for colonization. Your new orders
are to fly a shuttle close to the station while avoiding detection,
teleport on board, look for survivors and exterminate anything
else that moves. Then, you are to find the nuclear reactor and
set it to self destruct, so that the aliens can't reinfest and
adapt our technologies for their own uses.
GAME: Ultimate DOOM
Episode and Level #: 1.1
Single Player: Yes
Cooperative 2-4 Player:
No
Deathmatch 2-4 Player: No
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Difficulty Settings: Yes
New Sounds: No
New Music: No
New Graphics: No
Demos Replaced: None
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3
WAYS
By now you can probably see that I like
making big levels. I had intended to make this one much bigger,
but the software wouldn't let me build it any larger than this.
There's three directions for you to choose from when you start
out. Don't forget to get your rifle. One of the environments is
a prison with a courtyard, another is a sort of warehouse complex.
You can exit the level from any of the three environments, but
you have to have gone through all three to access the exit switch.
GAME: Ultimate DOOM
Episode and Level #: 1.1
Single Player: Yes
Cooperative 2-4 Player:
No
Deathmatch 2-4 Player: No
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Difficulty Settings: Yes
New Sounds: No
New Music: No
New Graphics: No
Demos Replaced: None
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