Back in 1993, a software company called ID released an action/strategy game called DOOM. It became an unprecidented hit, combining exciting game play with some very innovative thinking aimed at prolonging the game's life in the hearts of users. ID made it possible for ordinary people to create their own add-on levels (as long as they had the proper software), change textures, and even make their own monsters (if you were willing to invest a lot of time). I discovered the game in 1994, and immediately fell in love with it. Unfortunately, I had to wait for a while before they would release the game on the computer platform of my choice, the Macintosh. Doom has been around for quite a few years now, and newer and more sophisticated first-person-shooters have come out. I like QUAKE, and DUKE NUKEM is a blast, but I still find I enjoy playing DOOM the most. Maybe it's because I like making my own levels, or maybe it's because it's just the best game ever. In any case, this page is for those of you still playing DOOM. Here are a few of my wads...

HELLonHOLIDAY

This is my first wad and still one of my favorites. You need all three keys to finish, and you will have to do some backtracking.The color scheme tends to be red and green, therefore I thought it had a nice holiday feel to it. It can be a bit difficult in spots...don't waste your ammo.There are a few secret areas if you can find them, and there is a Cyberdemon in one of the secret areas in the most difficult setting.

GAME: Ultimate DOOM

Episode and Level #: 3.1

Single Player: Yes

Cooperative 2-4 Player: No

Deathmatch 2-4 Player: No

Difficulty Settings: Yes

New Sounds: No

New Music: No

New Graphics: No

Demos Replaced: None

NUKE TUNNELS

My second try at making a wad, and not a bad effort. After you get past the first few hurdles, you have a choice of three tunnels to take to get outside of the waste complex. You could play three times and take a different path each time. On the now defunct "WAD OF THE DAY" site, elf66 said this about NUKE TUNNELS: He's done it again! An awesome level from Neil Riehle who should by now be synonymous with top notch levels. This Ultimate Doom wad starts you off very high up, but, soon puts you in your place running for your life. Great design and excellent resource management make this an extremely tough level to beat. Top notch!

GAME: Ultimate DOOM

Episode and Level #: 1.1

Single Player: Yes

Cooperative 2-4 Player: No

Deathmatch 2-4 Player: No

Difficulty Settings: Yes

New Sounds: No

New Music: No

New Graphics: No

Demos Replaced: None

 

SPACEDETH

This wad was supposed to be a huge space station, inspired by the TV show, BABYLON 5. The result did not live up to my expectations, but I put it here for you to judge for yourself. The scenerio is as follows: The colonial space station in sector 13d has been overrun by unknown invaders. Communications with the station are out, and any rescue mission launched is weeks away. By sheer coincidence, you are nearby scouting uncharted planets for colonization. Your new orders are to fly a shuttle close to the station while avoiding detection, teleport on board, look for survivors and exterminate anything else that moves. Then, you are to find the nuclear reactor and set it to self destruct, so that the aliens can't reinfest and adapt our technologies for their own uses.

GAME: Ultimate DOOM

Episode and Level #: 1.1

Single Player: Yes

Cooperative 2-4 Player: No

Deathmatch 2-4 Player: No

Difficulty Settings: Yes

New Sounds: No

New Music: No

New Graphics: No

Demos Replaced: None

3 WAYS

By now you can probably see that I like making big levels. I had intended to make this one much bigger, but the software wouldn't let me build it any larger than this. There's three directions for you to choose from when you start out. Don't forget to get your rifle. One of the environments is a prison with a courtyard, another is a sort of warehouse complex. You can exit the level from any of the three environments, but you have to have gone through all three to access the exit switch.

GAME: Ultimate DOOM

Episode and Level #: 1.1

Single Player: Yes

Cooperative 2-4 Player: No

Deathmatch 2-4 Player: No

Difficulty Settings: Yes

New Sounds: No

New Music: No

New Graphics: No

Demos Replaced: None